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Goblins
Sly, chaotic creatures with an unstoppable urge for chaos

Goblins are small, often mischievous creatures known for their cunning, speed, and chaotic nature. With their gaunt, pointy figure and sharp features, Goblins are often associated with mischievous pranks, quick action, and an unpredictable nature. Goblins tend to live in groups and are often engaged in raiding, traps, and cunning tricks, making them both annoying and fascinating in fantasy settings. In Dungeons & Dragons (D&D) and Pathfinder, Goblins are notorious as fast-moving enemies that add both challenge and humor to the game. In Warhammer, Goblins often form part of the 'Orcs & Goblins' army, where their unpredictable behavior and swarming approach make them ideal for guerrilla strategies and surprise attacks.

Features

Speed ​​and Mobility : Goblins are extremely fast and agile, making them useful as thieves, scouts, and stealthy attackers who can easily escape from tight spots.

Chaotic and Unpredictable Nature : Their chaotic personality often makes Goblins unpredictable opponents who make unexpected decisions, making them challenging and dynamic characters in role-playing games.

Cunning and Cunning Traps : Goblins are known for their creative but often dangerous traps and tactics, from explosives to simple but effective ambushes, which allow them to gain a strategic advantage despite their limited strength.

Group Mentality : Goblins tend to live in large groups or clans, making them powerful in numbers and collective attack methods. Working together, they are a force not to be underestimated.

Insatiable Curiosity : Goblins often have an almost childlike curiosity that can get them into all sorts of trouble. This makes them both entertaining and challenging characters in stories and adventures.